Lady BunBun wrote:no... this is worse. so im in spectate and i notice this bot stuck on a damn door. he got lose by backing off of it and deciding upon a different route. he is on the first floor of gg_factory. above him, a terrorist shot after a ct, this bot i was speccing just looked almost straight up and started shooting at the ceiling above him (which is the floor area closest to the 2nd floor doors of gg_factory). he had not seen him, only heard him, and you could see the name of the enemy bot he was aiming for, through the ceiling. so i specced another round, found out that all bots see you through that floor area there and fire after you if you make noise, by perfect aim. even runs over to that part and shoot, trying to walk closer to the enemy yet the enemy is above him on the 2nd floor
they dont do that on other maps.
just curious if this glitch can be fixed easily or if we should just let it be
It's common across all the servers really, just more so on GunGame as that is a notorious spot they usually get stuck at and the start 'walling'. If you were playing on Italy 24/7 or any other servers of ours they'd do the same. For instance, you could be on Italy and throw a smoke towards a bot, they'd still see you irregardless and kill you most likely, but because those servers are usually well-populated you don't notice as much.
Get 10 or more people on Gungame and Standard and it won't happen at all
